Date sent: Tue, 21 Apr 1998 09:34:59 -0700 (PDT) From: Zebulin Magby Subject: Re: [B5W]: Vorchan Q&A To: babylon5-wars@CSUA.Berkeley.EDU Send reply to: babylon5-wars@CSUA.Berkeley.EDU >I mean 13 Vorchans would take forever toset-up >for EW and Accel/Decel each turn. Let alone moving and shooting. For your information, I played a 4000 point battle vs the Narn the other day. My forces included two Primus with two flights of Sentris each, and _8_ Vorchans arranged in two "wolfpacks" of four each. Let me tell you a little story about my wolfpacks... Eight plasma accelerators in one turn caused the death of a G'Quan by the third or fourth shot! In a previous game, I rolled the golden BB and took out a G'Quan reactor in one shot. Eight plasma accel;erators are a force to be feared, so much so that my opponents sent their fighters after my Vorchans. (ALL of their fighters! Near 72 Frazis or something.) Well, with my Vorchans moving at speed fifteen, and my Sentris running Shotgun at speed thirty(!) AND always gaining the initiative, I pretty much chewed through the Frazi's left and right. I lost some structure and a couple of twin arrays on the Vorchans, but I pretty much blew the G'Quans away at the rate of one every fourth turn. Flight rules with the following depowerment in effect: each gun rolled separately and arranged in 7 point rake with armor counting each time. (G'Quans are immune to these fighters BTW!) Thoughts? +Zebulin+ == What? Can't kill 'em with guns? Run 'em over in tanks! (Yes, I, too, have been overcome by anti-spam mania. Remove the "spam_" [without the quotes] to reply to me personally.) _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com