Date sent: Thu, 30 Apr 1998 11:52:47 -0700 To: babylon5-wars@CSUA.Berkeley.EDU From: Todd Dennis Subject: [B5W]: [B5W] Battle Report: Hyperion vs. Primus Copies to: Clangador@aol.com Send reply to: babylon5-wars@CSUA.Berkeley.EDU Yesterday we played a Hyperion against a Primus. It was a simple meeting engagement without fighters. This was our first time playing, so it took some time to get the swing of it. The Battle: We used 4 map sheets. The ships started in opposite corners at speed 7. The Primus won initiative every turn of the game. For the first couple of turns the ships closed range. On turn 4, the Hyperion turned starboard. The Primus followed suit. Turn 5 saw another starboard turn by both ships. On turn 6 they turned again and ended up 10 hexes from each other. The Primus was in position to fire the starboard and forward twin arrays. The Hyperion used its interceptors. About half of the Primus' shots hit the Hyperion in the starboard side, damaging weapons, thruster and structure. On turn 7, the Hyperion slowed to speed 5 and moved forward. The Primus turned starboard, bringing the port battle lasers to bear as well as all of the twin arrays. The ships were 7 hexes apart. The Hyperion used its interceptors against the lasers. One of the lasers hit in raking mode, taking out one laser and damaging thruster and structure. The Hyperion also took 11 hits from the twin arrays, utterly destroying the starboard side of Earther vessel and damaging the primary structure and engine. It was then decided that it was only a matter of time until the Hyperion was destroyed and that the battle went to the Centauri. Analysis: The Hyperion's movement kept its weapons from bearing. Combined with the superior maneuverability and wide twin array fire arcs on the Primus, this movement was a major factor in its defeat. Of course, losing initiative every turn didn't help either. The twin arrays are quite effective at medium to short range. The large number of them and their ability to fire twice per turn makes for some serious hurting for enemy ships. I think that this would be a more even match with fighters. -Todd Dennis "If you get the funny feeling that you're being watched, well... that's going into your file." -Dennis Miller