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[105.3] Drinking

experience multiple: 150

The Drinking skill represents the character’s ability to hold his alcohol. For this skill, the standard working definition of a drink is used: 1 drink = 12 oz of beer = 4 oz of wine = 1 oz of hard spirits.

The number of drinks a character can metabolize in an hour is ([Endurance + Rank + Modifiers] / 5).

The Modifiers for determining capacity are:

-2 for Females -5 for Children
+10 for Dwarves +8 for Gnomes
-3 for Halflings -2 for Elves
+4 for Orcs +2 for Norsemen

The effects from drinking is as follows:

Quantity Effects
½ x capacity -2 Perception
1 x -3 PC, -1 on Attributes
2 x -10 PC, -3 on Attributes
3 x PC is 1, All Attributes halved
4 x Unconscious
5 x Comatose, [4 x EN]% or death
6 x Comatose, [2 x EN]% or death
7 x Comatose, [EN]% or death
8 x death

The effects are applied at the end of each hour. The number of drinks over the character’s capacity from the previous hour are carried over to the next.

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