[105.3] Drinking
experience multiple: 150
The Drinking skill represents the characters ability to hold his alcohol. For this skill, the standard working definition of a drink is used: 1 drink = 12 oz of beer = 4 oz of wine = 1 oz of hard spirits.
The number of drinks a character can metabolize in an hour is ([Endurance + Rank + Modifiers] / 5).
The Modifiers for determining capacity are:
| -2 for Females | -5 for Children |
| +10 for Dwarves | +8 for Gnomes |
| -3 for Halflings | -2 for Elves |
| +4 for Orcs | +2 for Norsemen |
The effects from drinking is as follows:
| Quantity | Effects |
| ½ x capacity | -2 Perception |
| 1 x | -3 PC, -1 on Attributes |
| 2 x | -10 PC, -3 on Attributes |
| 3 x | PC is 1, All Attributes halved |
| 4 x | Unconscious |
| 5 x | Comatose, [4 x EN]% or death |
| 6 x | Comatose, [2 x EN]% or death |
| 7 x | Comatose, [EN]% or death |
| 8 x | death |
The effects are applied at the end of each hour. The number of drinks over the characters capacity from the previous hour are carried over to the next.