Please consider this a scratch pad for HFG scenarios. You'll see a lot of "probably" and "maybe" while I think these through. First pass through each battle is from a top-down perspective with each element equal to a brigade. I intend to take a second pass over each battle to adjust the number of elements based on corps strengths. Sickles' III Corps at Gettysburg is a good example of this necessity. The top-down pass results in a corps with 6 Mini elements, compared to the 9 elements in II Corps. But, both corps had 9-10,000 infantry under arms.
A word on the philosophy behind the historic battles. Since HFG is about army command, I believe the player should be presented with the same grand tactical problem that the commanding general faced, not be trapped into simply replaying the solution the commanding general implemented. Take the Battle of Franklin for example. I don't begin the scenario at 4pm with Cheatham's corps in the center, Stewart's on the right, and Forrest's cavalry divisions being split up in support of the infantry. That set-up reflects Gen. Hood's solution to the problem of attacking the Federal's in Franklin before they could get away. I choose to begin the scenario at 2pm, with the arrival of Stewart's corps. The CS player can choose to deploy this corps to the right, as Hood did, or maybe send Forrest's cavalry corps with infantry support on a flanking move across the fords, as Forrest advocated. Or, he may come up with another solution. For strategic reasons, Hood decided to fight at Franklin and without that decision, there is no Battle of Franklin. But the way the battle was fought is up to the player.
Discussion is welcome; e-mail me. If you use any of these OOBs, I'd love to hear how the game went. I'll even post your AAR!
On the subject of elite elements, one could argue that there are none in the WBTS. I don't have the impression of there being a unit who's defeat would have the same morale effect as the Old Guard at Waterloo. However, there are some WBTS brigades that consistently performed above average. Although not specifically chosen to lead assaults, it could be argued that units like the Texas brigade (Lee's Grenadier Guard) deserve being rated as elite for their ability to take heavy losses and not break. Based on Phil's lists, he would grade all units as regular after 1861, with a few exceptions for ironclads, US cavalry, and Nathan Bedford Forrest.
Future plans for this page involve adding more battles, adding maps, adding more pictures I've taken from the battlefields, and organizing the whole mess more attractively. Obviously, this page will eventually be split up to load more quickly. Personally, I'm more interested in the western battles, so these will get more attention initially. To see my HFG elements, click here or return to my gaming index page.
This page was last updated 01Jun04 and reflects the Jun03 version of the lists. Worked on reformatting Champion's Hill, added Franklin, added Mexican-American War notes, and updated list based scenarios.
Palo Alto
U.S. - Agg:3; 1xHQ; 5xBayonet (; 1xInferior Light Cavalry; 2xSB Horse Artillery; 1xHvy SBArt; 1xSupply Base.
Mexican - Agg:0; 1xInert HQ; 4xInferior Muskets (1st, 4th, 6th, and 10th Infantry); 3xMuskets (2nd Light, Zapadores, Tampico Coast Guard Bn); 1xLight Cavalry (Lt Mtd Rgt of Mexico - double check); 2xInferior Light Cavalry (7th and 8th Cavalry); 1xLight Horse (presidials); 1xInferior Light Horse (militia cavalry); 2xInferior SBArt (moves as <1756).
| 1xBrilliant HQ, 2xCP, 10xMinie, 3xMxdArt, 1xI-Steamer, 1xI-Ironclad. Ag: 2, upstream, three commands, 161AP total. |
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| 1xHQ, 2xCP, 13xBayonet, 3xSBArt, 1xHvy MxdArt, 1xRedoubt, 1xEntrench. Ag: 3, three commands, 161AP total. |
| 1xInert HQ, 2xCP, 12xMinie, 3xMxdArt. Ag:2, upstream, three commands, 118AP total. |
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| 1xInert HQ, 2xCP, 13xBayonet, 1xE-LtHorse, 3xSBArt. Ag: 3, three commands, 119AP total. |
| 1xHQ, 2xCP, 12xMinie, 3xMxdArt. Ag: 2, upstream, three commands, 128AP total. |
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| 1xInert HQ, 2xCP, 14xBayonet, 4xSBArt. Ag:3, three commands, 128AP total. |
| 1xInert HQ, 3xCP, 18xMinie, 1xI-Dragoon, 2xMxdArt (Army reserve), 5xMxdArt (Divisional). Ag: 2, four commands, 203AP total |
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| 1xBrilliant HQ, 1xBrilliant CP, 1xCP, 13xBayonet, 1xDragoon, 3xMxdArt. Ag:3, upstream, three commands, 201AP total. |
| 1xBrilliant HQ, 3xCP, 38xMinie, 1xRepeater, 8xMxdArt. Ag:4, four commands, 323AP total |
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| 1xBrilliant HQ, 3xCP, 30xBayonet, 2xDragoon, 6xMxdArt, 3xEntrenchments, 1xRedoubt. Ag:3, upstream, four commands, 323AP total. |
Grant's operations along the Tennessee also offer scenarios that could include river gunboats supporting attacks against Southern fortifications. Forts Henry and Donelson, along with Island No. 10 spring to mind.
1862 armies should probably include 1/3 to 1/2 inferior troops, with an elite brigade or two, beginning to apprear.
| Ft. Donelson: February, 1862 |
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|---|---|---|
| Grant's Army | ||
| CS Garrison | ||
| terrain icon | The Battlefield | |
| resource icon | Resources |
| Shiloh: April 6-7, 1862 |
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|---|---|---|
| Grant's Army | Six divisions and no corps commanders. CP allocation will be the key for a good game. If each Divisional commander is represented by a CP, US gets too many PIP rolls. Probably group divisions under Grant, Sherman, and McClernand. | |
| Johnston's Army | HQ will be Beuregard, probably use each corps commander as CP. Initial CS deployment in column of corps. | |
| terrain icon | The Battlefield | Significant battlefield features include river boundries. |
| resource icon | Resources |
| Perryville: October 8, 1862 ![]() |
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| Army of the Ohio
1xInert-HQ (Buell), 1xI-Dragoon. |
Buell claimed 1/3 of his force was composed of raw recruits, grade as inferior?. | |
| First Army Corps
1xCP ((McCook), 5xMinie, 1xMxdArt. |
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| Second Army Corps
1xCP (Crittenden), 9xMinie, 2xMxdArt. |
Crittenden did not reach the field until the battle was nearly over. | |
| Third Army Corps
1xCP (Granger), 9xMinie, 2xMxdArt. |
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| Army of the Mississippi
1xInert-HQ (Bragg/Polk), 2xDragoons. |
Grade dragoons as inferior? Reclassify as Light Horse? | |
| Right Wing
1xCP (Cheatham), 3xBayonet, 1xSBArt. |
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| Left Wing
1xCP (Hardee), 8xBayonet, 2xSBArt. |
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| terrain icon | The Battlefield | |
| resource icon | Resources | Excellent Battle of Perryville site |
Left Wing (Crittenden): 1xCP, 8xMini, 3xMxd Art. Divisions of Wood, Palmer, and Van Cleve. Artillery is divisional level asset.
Center (Thomas): 1xCP, 8xMini, 2xMxd Art. Divisions of Rosseau and Negley. Artillery is divisional level asset.
Right Wing (McCook): 1xCP, 8xMini, 1xI-Mini, 3xMxd Art. Divisions of Davis, Johnson, and Sheridan. Artillery is divisional level asset. Inferior Mini is Willich's brigade, earning this rating for being caught by surprise.
Confederate
Army of Tennesee (Bragg): 1xHQ, 1xDragoon. Bragg was content to sit back and criticize. Dragoon is Wharton's cavalry brigade.
Polk's Corps: 1xCP, 8xBay, 2xSB Art. Divisions of Cheatham and Withers. Artillery is divisional level asset.
Hardee's Corps: 1xCP, 12xBay, 2xSB Art, 1xMxd Art. Divisions of Cleburne, Breckinridge, and McCown. Artillery is divisional level asset. With Breckinridge off on the right while McCown and Cleburne hold the left, there's an argument for splitting this into 2 commands, perhaps putting Breckinridge in under Bragg.
| Champion's Hill (Baker Creek): May 16, 1863 ![]() |
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|---|---|---|
| Army of the Tennesee
XIII Corps (McClernand): 1xCP, 8xMini, 4xMxd Art. |
9th Div (Osterhaus), 10th Div (A.J. Smith), 12th Division (Hovey), 14th Division (Carr) | |
| XVII Corps
1xCP (McPherson), 7xMini, 3xMxd Art. |
3rd Division (Logan), 7th Division (Crocker). One brigade from the 6th division. | |
| XV Corps
(Sherman), 2xMini, 1xMxd Art. |
2nd Division (Blair). Add to McPherson's command for historical battle. Full corps adds... | |
| Army of Vicksburg | ||
| Bowen's Division
1xCP (Bowen), 3xBay, 1xSB Art |
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| Stephenson's Divison
1xCP (Stephenson), 4xBay, 1xSB Art |
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| Loring's Divison
1xCP (Loring), 4xBay, 1xSB Art. |
Probably make this 1 commmand for historical battle. Could split Loring off as indpendent CO. | |
| terrain icon | The Battlefield | Significant battlefield features include roads, Champion's Hill |
| resource icon | Resources | The National Park Service has a site dedicated to the Vicksburg park, including regimental level Orders of Battle for Union and Confederate forces involved in the campaign. There is an Official Records Page that includes a detailed description of the battle as well as the official reports from many of the generals who commanded. |
What if? Add Forney (3xBay, 1xSB Art) and Smith (3xBay, 1xSB Art) to Pemberton.
What if #2? The Battle of Clinton - Pemberton and Johnston take on Grant (McClernand, McPherson, and Sherman). Union
XV Corps (Sherman):
Confederate Army of Relief (Johnston): Breckinridge (1xCP, 3xBay, 1xSB Art, 1xSkirmisher - sharpshooter bn), French (1xCP, 3xBat, 1xSB Art, 1xSS bn), Walker (1xCP, 4xBay, 1xSB Art - batteries in this division appear to be assigned to brigades. Could drop the artillery, or double that of the other divisions. How were they actually deployed?), Cavalry division (2xDragoons)
| Gettysburg: 1 July 63 |
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|---|---|---|
| I Corps
1xCP (Reynolds), 2xRepeaters, 1xMxdArt (Hrse). 1xE-Mini, 5xMini, 2xMxdArt. |
Gamble and Devin's brigades are armed with breech loading Sharps carbines. This division can either be given 1xCP for Buford, or be lumped
together with I Corps, using it's PIP die. I'm being generous by giving them artillery.
Iron Brigade rated as elite for its staying power. "Thar come them black hats! 'Taint no militia!" |
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| XI Corps
1xCP (Howard), 2xMini, 4xI-Mini, 1xMxdArt. |
Those damned Dutchmen run again! | |
| II Corps
1xCP (Ewell), 3xE-Bay, 4xBay, 2xSB Art. |
Divisions of Rodes and Early.
SB artillery are division level assets. Brigades of Hays, Avery, Gordon, Doles, and Ramseur grouped into 3 elite brigades. |
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| III Corps
1xBrilliant HQ (Lee), 3xE-Bay, 4xBay, 2xSB Art, 2xMxd Art. |
Divisions of Heth and Pender.
Hill was sick and failed to perform as a corps commander. Lee essentially demotes him by moving elements from Hill's command to Longstreet's command. Inital CS deployment limits can be modelled by putting units out of command radius. SB artillery are division level assets, Mxd Art is corps level asset. Brigades of Perrin, Lane, and Scales (all Pender's) are rated elite. |
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| terrain icon | The Battlefield | |
| resource icon | Resources |
| Gettysburg: 2 July 63 |
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|---|---|---|
| Army of the Potomac
1xHQ (Meade), 1xRepeaters, 7xMxd Art. |
Hunt's Artillery reserve and Buford's remnants. | |
| I/XI Corps
1xCP (Howard), 4xMini, 3xI-Mini, 2xMxd Art. |
I and XI survivors lumped together. | |
| II Corps
1xCP (Hancock), 9xMini, 1xI-Mini, 2xMxd Art. |
Rate Hancock as brilliant?
Willard rated I (why?) |
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| III Corps
1xCP (Sickles), 6xMini, 1xE-Marks, 2xMxd Art. |
Elite Marksmen unit is 1st and 2nd US Sharpshooters | |
| V Corps
1xCP (Sykes), 1xE-Mini, 7xMini, 1xMxd Art. |
Vincent's brigade (Chamberlin and the 20th Maine) rated elite because it includes the 16th Michigan. :) | |
| VI Corps
1xCP (Sedgwick), 8xI-Mini, 3xMxd Art. |
This corps arrives very late and is rated inferior due to its march. | |
| XII Corps
1xCP (Slocum), 5xMini, 1xI-Mini, 1xMxd Art. |
Lockwood's bde rated inferior. | |
| Army of Northern Virginia
1xBrillian HQ (Lee), |
Stuart is off riding, there is no army level artillery reserve, and Lee is busy filling in for the ailing A.P. Hill. So, no seperate command. The ANV was showing the strains of all the command casualties suffered at Chancellorsville. | |
| I Corps
1xCP (Longstreet), 3xE-Bay, 5xBay, 2x SB Art, 2xMxd Art. |
Divisions of Hood and McLaws. Law, Robertson (Texas) and Barksdale all rated elite. SB Art is division level asset, Mxd Art is corps level. | |
| II Corps
1xCP (Ewell), 2xE-Bay, 8xBay, 3xSB Art, 2xMxd Art. |
Divisions of Early, Johnson, and Rodes. Hays and Steuart rated elite. SB art is division level, Mxd Art is corps. | |
| III Corps
1xCP (Hill), 1xHQ, 2xE-Bay, 8xBay, 1xI-Bay, 3xSB Art, 2xMxd Art. |
Treat the HQ as C-in-C. Hill was ailing, so this reflects Lee basically staying with Hill's Corps. Divisions of Heth, Pender, and Anderson. Brockenbrough and Archer combined into single inferior element. Wilcox and Wright in Anderson's division rated elite | |
| terrain icon | The Battlefield | |
| resource icon | Resources |
| Gettysburg: 3 July 63 |
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|---|---|---|
| Army of the Potomac
1xHQ (Meade), 2xRepeaters, 1x Mxd Art (Hrse), 7xMxd Art. |
Buford's cavalry division has been combined into a single element. Farnsworth has shown up, along with more horse artillery. Artillery is the army level reserve under Hunt's command. | |
| I/XI Corps
1xCP (Howard), 4xMini, 3xI-Mini, 2xMxd Art. |
I and XI survivors lumped together. | |
| II Corps
1xCP (Hancock), 9xMini, 1xI-Mini, 2xMxd Art. |
Rate Hancock as brilliant?
Willard rated I (why?) |
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| III Corps
1xInert-CP (Birney), 4xMini, 1xE-Marks, 1xMxd Art. |
Elite Marksmen unit is 1st and 2nd US Sharpshooters.
Inert grading for Birney represents command casualties taken 2 July. |
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| V Corps
1xCP (Sykes), 5xMini, 1xMxd Art. |
Combine III Corps and V Corps into single command? | |
| VI Corps
1xCP (Sedgwick), 8xMini, 3xMxd Art. |
Nothing like a good night's sleep! | |
| XII Corps
1xCP (Slocum), 5xMini, 1xI-Mini, 1xMxd Art. |
Lockwood's bde rated inferior (why?). | |
| Army of Northern Virginia
1xBrillian HQ (Lee), 2xE-Bay, 6xBay, 1xI-Bay, 3xSB Art, 2xMxd Art. |
Shift brigades used in "Pickett's Charge" to Longstreet's command. Hill essentially relegated to role of division commander. | |
| I Corps
1xCP (Longstreet), 3xE-Bay, 6xBay, 2x SB Art, 2xMxd Art. |
Divisions of Hood, McLaws and West Point's finest; Pickett. Garnett, Armistead, and Kemper all rated elite. SB Art is division level asset, Mxd Art is corps level. | |
| II Corps
1xCP (Ewell), 1xE-Bay, 8xBay, 3xSB Art, 2xMxd Art. |
Divisions of Early, Johnson, and Rodes. Steuart rated elite. SB art is division level, Mxd Art is corps. | |
| terrain icon | The Battlefield | |
| resource icon | Resources |
4 July 1863 - What if Meade attacked?
Hmmm. Need to think about this. Also could spin off what-if battle for Meade's Pipe Creek defense line.
Confederate
Army of Northern Virginia (Lee) with 2 corps: A.P.Hill and Early (Ewell is sick). Confederates get lots of entrenchments and fortifications.
Where are both cavalry corps?
| Chickamauga: 19-20 September 1863 Need to break down into tables for the 19th and the 20th. |
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|---|---|---|
| Army of the Cumberland
1xHQ (Roscrans), 1xMini, 2xI-Mini, 1xE-Rptr, 1xMxdArt. |
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| XIV Corps
1xCP (Thomas), 1xE-Mini, 11xMini, 4xMxdArt. |
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| XX Corps
1xInert-CP (McCook), 7xMini, 3xMxdArt. |
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| XXI Corps
1xInert-CP (Crittenden), 8xMini, 3xMxdArt. |
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| Army of Tennessee
1xInert-HQ (Bragg), 1xI-Bay, 3xBay, 1xMxdArt. 6xBay, 2xSB Art. |
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| Polk's Corps
1xInert-CP (Polk), 7xBay, 1xI-Bay, 2xMxd Art. |
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| D.H. Hill's Corps
1xCP (D.H. Hill), 3xBay, 2xI-Bay, 2xMxd Art. |
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| Longstreet's Corps
1xCP (Hood), 1xE-Bay, 5xBay, 2xMxd Art. |
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| terrain icon | The Battlefield | Woods. And more woods. Significant terrain features include the Lafayette Road, Dry Valley Road, Brotherton House, Brock Field, Viniard Farm, Winfrey field, McDonald Field, Kelly Field, Snodgrass Field and Horseshoe Ridge. Map for download should be available soon. |
| resource icon | Resources |
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Union
Army of the Cumberland
Army of the Ohio
Army of the Tennesee
Confederate
Confederate
Army of Tennessee (Hood):
Confederate
Army of Tennessee (Hood):
Confederate
Army of Tennessee (Hood):
Confederate
Army of Missourti (Price): 1xHQ
Fagan's Divison: 1xCP, 3xDragoon
Marmaduke's Division: 1xCP, 2xDragoon, 1xHrsSBArt
Shelby's Division: 1xCP, 1xE-Dragoon, 1xDragoon, 1xHrsSBArt
| Franklin: 30 November 1864 |
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|---|---|---|
| Federal Forces
1xHQ (MG John Schofield), 1xunit |
train units and Fort Granger? | |
| IV Army Corps
1xCP (MG David Stanley), 9xMinie, 3xMxdArt. |
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| XXXIII Army Corps
1xCP (BG Jacob Cox), 5xMinie, 1xMxdArt. |
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| Army of Tenneessee
1xInert HQ (Hood), 1xMxdArt. |
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| Forrest's Cavalry Corps
1xBrilliant CP (Forrest), 6xDragoons |
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| Stewart's Corps
1xCP (Stewart), 9xBayonet |
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| Cheatham's Corps
1xCP (Cheatham), 2xE-Bayonet, 9xBayonet, 3xMarksmen. |
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| Lee's Corps
1xCP (Lee), Bayonet |
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| terrain icon | The Battlefield | Significant feature include cotton gin, railroad, two fords, hills |
| resource icon | Resources |